Ideea ar fi, daca testam asta o luna doua si ni se pare ca merge, sa aveam in toate etapele dintr-un turneu astfel de misiuni secrete. Practic inainte de fiecare meci tragi o carte pentru obiectiv primar si una pentru obiectiv secundar. Pentru cel primar primesti 3puncte, pentru cel secundar 1. Cine are cele mai multe puncte castiga etapa si la final cel cu totalul cel mai mare ia premiu pentru cel mai bun general. Ar fi o simplificare pe langa misiunile din ultiam vreme care, desi distractive, sunt oarecum obositoare prin prisma multitudinii de obiective speciale.
Food for thought (adica exemple):
Primary Objectives:
Annihilate
- 3 or more kill points more than your enemy
"Blood for the Blood God! Skulls for the Skull Throne!"
Behead the snake
- destroy the most expensive enemy HQ choice
- dedicated transports & retinues don't count
"The patient hunter gets the prey."
Break their will
- destroy all or the 3 most expensive enemy troop choices
- dedicated transports don't count
"They advance in utter silence. Then their enemies start screaming."
Burn their pride
- destroy all or the 3 most expensive elite and/or heavy support choices
- dedicated transports don't count
"Let's see how they fight without their big fancy guns."
King of the Hill
- must control the center of the table
- no enemy units within 12" of the table's center point
"The chapel is retaken, brother sergeant."
Battlefield domination
- must control at least 2 objectives
- opponent may not be in control of any objective
"Desecrate their chapels. Burn their relics. Destroy their legacy!"
Secondary Objectives:
Hold your ground
- enemy may not control more than 1 objective
"Hold fast, brothers! This world belongs to the Emperor."
Guard your general
- most expensive HQ must survive
- may not be held in reserve unless it can outflank or deep strike
"Protect the Inquisitor. Only he can stop the foul ritual!"
Defend your troops
- at least 2 troop choices must survive the game
- troops may not be held in reserve unless they can outflank or deep strike
"Without us, the craftworld is one step closer to death. Retreat!"
Conserve your strength
- at least 2 elites and/or heavy support choices must survive
- may not be held in reserve unless they can outflank or deep strike
"That tank is more valuable than your entire platoon, sergeant. Protect it with your life!"
Defensive formation
- all your units must be in your half of the table by the end of the game
- immobilized may be abandoned but will give up kill points
"Bombardment of enemy positions in T-15 minutes. Prepare to withdraw."
Aggressive nature
- all your units must be in the opponent's half of the table by the end of the game
- immobilized may be abandoned but will give up kill points
"Smash 'em! Kill 'em! Burn der 'uts and blast der bunkaz!"
Desi am o vaga banuiala ca nimeni nu va observa acest ninja edit, lucrez la cateva misiuni/modalitati de deployment care sa mearga cu ideea de obiective secrete. More info soon
TM.
Pincer attack deployment
Speartip deployment