Hello dragi jucatori,
Cum am anuntat deja in weekend-ul 2-3 aprilie avem turneu mare mare.
Reguli:
- 1850 puncte
- Taxa de participare 20 Ron (entry fee 20 RON)
- Vor fi 3 premii, un premiu pentru locul 1 si doua acordate prin tragere la sorti la 2 din restul de partcipanti (3 prizes, 1 for first place 2 for random players)
- Fiecare participant va avea cel putin o lista scrisa CITET!!!!! Si cu toate optiunile pe ea. (each player must have a readable list at least)
- New Grey Knights Codex allowed (da, va puteti face lista pe loc in ziua lansarii!)
Misiunile vor fi din kitul de campionat national (competitive tournament)
2 days, 4 qualifying matches, final elimination rounds.
There are no WYSIWYG requirements but the squads and special weapons must be easily identified.
The entire tournament contains three Goals
• These Goals are in play in every round
• For each round, one Goal will be Primary,one Goal will be Secondary, and one Goal will be Tertiary
• The Primary Goal for a mission is the Win Condition
• The Secondary Goal for a mission is the 1st tiebreaker
• The Tertiary Goal for a mission is the 2nd tiebreaker
• If required, simple Victory Points represent the fourth and final tiebreaker
Winner Determination
• When the game ends, perform the following
• Check the status of the Primary Goal; if one person is winning it, that person wins the game; if it is a tie at the end of the game, then ...
• Check the status of the Secondary Goal; if one person is winning it, that person wins the game; if it is a tie at the end of the game, then …
• Check the status of the Tertiary Goal; if one person is winning it, that person wins the game; if it is a tie at the end of the game, then …
• The winner is determined by a simple VP advantage (meaning you could win by
0.5VP)
THERE ARE NO DRAWS!
• READ SCORING REQUIREMENTS CAREFULLY
Goals:
Seek and Destroy (Goal #1)
• In order to win this goal, one opponent must make more kill points than his adversary In each Game Your opponent will choose 5 kill-points from your army and you choose 5 from his. Make more kill-points than your opponent and win this goal. If the score is tied then the goal is tied.
Vital Locations (Goal #2)
• Before any dice are rolled, place 4 objectives (40mm each) in every board corner,
18” from the closest short edge, and 12” from the closest long edge (4 objectives,
each “centred” one of the board’s quarters)
• Place a 5th objective (40mm) in the exact centre of the board
• In order to hold an objective, a SCORING unit must be within 3” of its edge
• If an enemy unit is also within 3” of its edge, an objective is CONTESTED, and
neither side controls it
• When determining if an objective is held or contested, ignore all terrain/model heights except for ruins levels
• The opponent holding the most objectives at the end of the game wins this goal; if an equal # are held, this goal is tied
Dominate Territory (Goal #3)
• The purpose of this mission is to capture Table Quarters
• A quarter is captured when more of your victory points are in it than your opponent’s at the end of the game
• Units count for VP —damaged vehicles or units below half strength are only worth 50% of their VP
• If a unit is partially in multiple quarters, it is considered in whatever quarter contains a majority of the unit; if no quarter contains a majority, randomly determine which quarter it is in
• The opponent controlling the largest number of table quarters at the end of the game wins this goal; if each opponent controls the same number of table quarters, this goal is tied
Each game will have variable game length according to the rules. At the end of turn 5 a 6`th turn will be played on a 3+ and a 7`th round will be played at a roll of 4+ in a D6.
Each Game will have 1.5 hours to be finished plus the end of the game turn in which the players are in.
If you table your opponent you continue play in order to achieve the objectives. This is important for next round pairing.
Mission 1:
Annihilation
Primary Goal: Seek and Destroy
Secondary Goal: Dominate Territory
Tertiary Goal: Vital Locations
Deployments: Dawn of war
Mission 2:
Seize Ground
Primary Goal: Vital Locations
Secondary Goal: Seek and Destroy
Tertiary Goal: Dominate Territory
Deployments: Pitched Battle
Mission 3:
Control the field
Primary Goal: Dominate Territory
Secondary Goal: Vital Locations
Tertiary Goal: Seek and Destroy
Deployments: Spearhead
Round 4 and rest of elimination rounds the mission will be decided on a D3 roll from the above missions by the host for all participants.
4 meciuri intial apoi se impart in 2 grupe valorice si de aici eliminatoriu pentru stabilirea ierarhiei finale (cam cum e la campionatele mondiale de handbal

).
Haidem sa umplem noua locatie sa il obligam pe Bogdan sa puna si a 5-a masa

sau poate si a 6-a .....
Pentru a face logistica mai usoara in prima zi va rog insistent sa va anuntati intentia de a participa aici pe forum.