Si pentru ca se joaca si la alt numar de puncte decat 2999 :P
A fost foarte fun si desi am facut in continuare greseli majore, cu o tactica de care m-am tinut am reusit in final sa fiu in regula.
Fara alte cuvinte Battle report (Octav daca memoria m-a lasat in anumite momente feel free to correct me):
Overview
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Date played: 13 februarie 2010
Chaos Warband of doom and darkness
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General: Octav :
(Nurgl) HQ, Nurgle sorcerer on barded horse - lev 4
(Tzeen) HQ, Tzeentch sorc on disc
(SSoc) HQ, Slaanesh Sorc on chariot
(Knigh1) 5 Chaos Kights Mark of Tzeentch - banner of rage
(Knig22) 5 Chaos Knights Mark of khorne - frenzy
(Chose) 10 Chosen of slaanesh - blessing roll + 1T
(Hound1) 5 Chaos Hounds
(Hound2) 5 Chaos hounds
(Mara1) 5 Fast Cav, Chaos marauders
(Mara2) 5 Fast Cav, Chaos marauders
(CM) 20 infantery core, Chaos Marauders
(Chari) Chariot mark of slaanesh
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Elves guard of prince Ir`athil
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General: Niraco
(Drag) HQ, Prince on Star dragon - Starlance, armor of caledor, guardian phoenix, talisman of loec
(BSB) HQ, Noble BSB - Barded horse, GW, Shield, Dragons armor, battle banner
(Mage) 10 HQ, Failmage - lev 2
(Arche) 10 core, Archers
(Arch2) 10 core, Archers
(Dp) 9 Dragon princes - Full command, Lion Standard
(WLion) 15 White Lions - Full command, Banner of arcane protection
(Sword) 6 Swordmasters - Champion+Musician
(Eagle) Great Eagle
(RBT1) RBT
(RBT22) RBT
Total: 11 points
Deployment
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Turn 1 - Elves guard of prince Ir`athil
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Movement: Somehow i decide to hold the White lions and swordsmasters, a decision which will cost me later on
Magic: Before the game my mage got stumbled on the table and broke his staff. I glued it but it seems the chaos gods were not pleased. First spell failed, Miscast on second spell, roll was modified by some item on chaos player and my mage lost a level and lost drain magic spell.
Shooting: Killed 2 hounds, 1 knight, 1 infantery marauder with 20 archers and 2 RBT. Not a very good round
Turn 1 - Chaos Warband of doom and darkness
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Movement: A lot of positioning. The left flank of cavalery advanced fully.The Disc sorc got behind the obstacle, the chariots moved behind the trees.
Magic: Tzeentch sorc got a magic missile on Eagle and did 2 wounds, Slaanesh sorc put frenzy on dragon princes and for some unknown reason i did not dispelled it with a scroll. Nurgle sorc put regen on chaos chosens and then got a miscast on him. With modifier he managed to escape any bad effect.
Turn 2 - Elves guard of prince Ir`athil
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Charges: I charge the eagle in the Tzeentch sorc hoping to stay 1 round in combat. The frenzied Dragon princes rolled over the marauder horsmans and prepare themselves for a lot of flank charges.
Movement: I struggle to put the dragon in a decent position for counter attack. The position was a gamble. If my Dragon princes will hold the flank attacks i will charge the dragon. If not i will get charged into the dragon and probably lost the game.
Magic: My mage manage another miscast and lose his second level so bye bye dispel scrolls
Shooting: I put 3 wounds on the left hounds, 1 RBT (with single shot i got 3 wounds - lucky) and 10 archers kill the chariot without the sorc. Last RBT kill another knight.
Combat: My eagle die from the 2 attacks of the Tzeentch sorc. Bad luck here.
Turn 2 - Chaos Warband of doom and darkness
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Charges: Sorc Chariot charge in flank the dragon princes. The chosens charge the front and issues a challenge. I respond with the BSB (another gamble). The marauders and the knights fail their charges due to a few inches (marauders for 1 inch).
Movement: The left cavalery prepare to destroy my center archers.
Magic: A lot of failed magic including a gateway. With 2 dices i dispell 2 5+ spells. A ineffective magic phase which will cost Octav.
Combat: I lose 4 Dragons princes, 2 from Impact hits, 1 from chariot attacks, 1 from chosens. I fail to kill anything. In challange both combatants fail their attacks (i roll 1, 1, 2 for to hit). I roll 4 for battle banner so i lose combat with only 2 and then i pass my morale test.
Turn 3 - Elves guard of prince Ir`athil
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Charges: I charge the dragon in the chosen`s flank. White lions fail their charge for 1 inch.
Movement: I march the swordmasters so i can actually use them sometimes this game.
Shooting: I kill the last hounds in left flank and 1 knight and 1 marauder.
Combat: I slaughter 5 chosen with the dragon. In challange nobody do anything and i lost only 1 dragon prices from retaliation. I roll a 5 on battle banner so i will the combat by a lot. Chosens and chariot run away. Dragon Fail to reach the marauders with the nurgle sorc while pursuing the chariot but dragon pronces catch the fleeing chosens and overrun into knights. The chariot kill 4 marauders as it runs trough them.
Turn 3 - Chaos Warband of doom and darkness
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Charges: On left flank the marauder horsemans charge the archers in flank while the frenzy khorne knights into central RBT. The hounds fail to rally and flee from the table. Sorc Chariot rally.
Movement: Nurgle sorc leave the marauder block and position out of charge line of sight.
Magic: Tzeentch sorc get an IF gateway with 3 dices (oh shit) on dragon. I lose 1 wound on prince and 4 wounds on dragon. Another wound from the nurgle sorc on the prince and he is in only 1 wound. Rest of spells were innocent.
Combat: My archers beat the horsemans and make them run (good work mighty archers). I restain. The Khorne knights kill the RBT and get of the table. Tzeentch knights are killed by Dragon princes. I get off the table.
Turn 4 - Elves guard of prince Ir`athil
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Charges: The dragon charged the sorc chariot. Octav opted to flee and i fail to catch it
Movement: I put the Mage into white lion unit and wheeled the white lions to see the mage (not a very smart move but did not thinked at anything else). Swordmans advance. Dragon princes reenter the field.
Shooting: I shoot everything and their kitchen sinks to the tzeentch sorc and kill him despite his 3+ ward save vs shooting.
Turn 4 - Chaos Warband of doom and darkness
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The sorc chariot fail to rally and get`s off the table (doh ). marauder horsemans rally and Khorne knights reenter the field
No charges
Movement. the Nurgle sorc get`s out of sight and marauder infantery prepare for a dragon prince charge.
Magic. Some good nurgle spells i lose 2 dragons princes (including the champion), the bsb and 1 wound on dragon. This was with another IF.
Turn 5 - Elves guard of prince Ir`athil
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Charges: Swordmasters and Dragons princes into marauder infantery.
Movement. The wounded dragon try to hide. The failmage exit the white lions (who reformed preparing for knights overrun).
Shooting: I kill 3 knights with 20 archers and 1 rbt. This was a good one. Only 1 Khorne knight remained.
Combat: I kill like 7-8 marauders. They flee. I pursue with dragon princes and kill them. The overrun get`s me into the woods.
Turn 5 - Chaos Warband of doom and darkness
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Charges: Lonely knight charge the central archers while the marauders charge again the hill archers.
Movement: Nurgle sorc goes again for their area 15+ spell.
Magic: I lose the prince on the dragon, dragon left in 1 wound and the dragon princes from Nurgle magic (grrrr). Fortunetely I pass the dragon test .
In combat the knight fail, i beat it by one and the archers pursued but he fled off the table. Marauders did not wound any archers and the combat goes on for another turn.
Turn 6 - Elves guard of prince Ir`athil
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Charges: The dragon charge the marauders
Movement. The mage still hide
Combat: Dragon kill all the horsemans and overrun off the table.
Here we stopped.
PS grrrr la limita de 12 poze pe post